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Copyright Irish Journal of Gothic & Horror Studies Dec 8, 2008

Abstract

Misha Kavka argues "the Gothic does not "belong" to film, and the film medium must content itself with a home for the catchall category of terror and spookiness, the horror genre." Whilst the origins of the Gothic do not belong to the moving image, it has certainly created a presence on the screen. With the ability to reanimate history, infusing figures of the past with a spectral presence, the Gothic seems specifically suited to the possibilities presented by projection. The experimentation with image and sound in new media extends the Gothic beyond the limitations imposed by formulas of narrative or genre. Digital media provides a range of tools for exploiting the possibilities of haunting. Moving image projections inspired by the Gothic become simulations haunting the gallery space. Gothic simulations are hyperconscious projections, aware of the rich lineage, but focused on innovation and revision. Aware of their lineage, they reconfigure and transcend traditional conventions, themes and imagery, creating new ways of apprehending and experiencing the Gothic.

Details

Title
Traces of Gothic Spectrality in New Media Art
Author
Haslem, Wendy
Pages
60-72
Publication year
2008
Publication date
Dec 8, 2008
Publisher
Irish Journal of Gothic & Horror Studies
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
1834041079
Copyright
Copyright Irish Journal of Gothic & Horror Studies Dec 8, 2008