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Copyright Irish Journal of Gothic & Horror Studies Summer 2013

Abstract

Elferen not only provides thorough and convincing theoretical frameworks for understanding the workings of sound and music in Gothic texts, but also illustrates her points through a series of rich, detailed examples, including the soundtracks of film and TV adaptations of Gothic novels, Hammer Horror films, the TV series Twin Peaks (1990-1991) and Lost (2004-2010), and the game Ju-On: The Grudge (2009) (based on the Japanese horror film and its Hollywood remake). Gothic music crosses various boundaries, but most importantly, it seems, those between pasts, presents and futures, through a mixture of haunting nostalgia (for example with intertextual references to earlier sounds and music, from liturgical chants to classic horror-film samples), effects such as echoes, reverb, delay, drones, sustained chords, and repetition (also often deployed to excess), and futuristic noise (crossing the boundary between human and machine, intensifying the disembodied quality of sound).

Details

Title
Gothic Music: The Sounds of the Uncanny
Author
Trower, Shelley
Pages
126-130
Publication year
2013
Publication date
Summer 2013
Publisher
Irish Journal of Gothic & Horror Studies
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
1834034262
Copyright
Copyright Irish Journal of Gothic & Horror Studies Summer 2013