Full Text

Turn on search term navigation

© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

With the explosive developments of deep learning, learning–based computer–generated holography (CGH) has become an effective way to achieve real–time and high–quality holographic displays. Plentiful learning–based methods with various deep neural networks (DNNs) have been proposed. In this paper, we focus on the rapid progress of learning–based CGH in recent years. The generation principles and algorithms of CGH are introduced. The DNN structures frequently used in CGH are compared, including U–Net, ResNet, and GAN. We review the developments and discuss the outlook of the learning–based CGH.

Details

Title
Progress of the Computer-Generated Holography Based on Deep Learning
Author
Zhang, Yixin; Zhang, Mingkun; Liu, Kexuan; He, Zehao; Cao, Liangcai  VIAFID ORCID Logo 
First page
8568
Publication year
2022
Publication date
2022
Publisher
MDPI AG
e-ISSN
20763417
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2771650801
Copyright
© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.